Games
by Brent Knowles

Unity Prototypes & Couch Games

Hauler 3

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This versions sees points, health, and a "game over" system added to the prototype while we assess if the gameplay warrants continued development. Read the post.

Or play the demo:

Hauler 4

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In this entry we look into why a major design change was needed and how a dice game influenced that development. Through prototyping we hit upon the ideal gameplay mechanic for this game. Read the post.

Or play the demo:

Hauler 5

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In this prototype we roll out a 4 player, controller enabled interface. This required massive changes to the start screen and a cleanup of the in-game presentation. Basic level design is also revealed, with new level layouts the farther the player progresses. Read the post.

Or play the demo:

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